UIKit Fundamentals: Navigation (continued)

Oh, thank goodness they return to the Make Your Own Adventure App and do it the right way, or at least a better way. I am so relieved that I am writing this post even though I have yet to complete the lesson.

Although we have been left to do a lot of coding on our own here in this unit, I don’t feel like we were thrown into the deep end this time. The written prompts have been fairly clear and helpful. (They did leave out the label for the Bond Villains app, but I hope most people can fill in those gaps themselves.)

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